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Questions for chapter 1-2
-What are characteristics of a good game?
-What is the most important component in game component framework?
-Is the suggested framework valid? -Is it possible to create good game with this framework?
Grades for other presentations:
Chapter 3-4, 11 Ilmo Räsänen: Grade 4
Chapter 5, Mikko Turunen: Grade 5
Chapter 6-7, Wu Yongyi: Grade 3
Chapter 8, Cody Kotichas: Grade 3,5
Chapter 9, Johanna Pääkkönen: Grade 3
Chapter 12-13, Petro Vizhevskyi: Grade 3,5
Some of the grades are based only on the slides because I was unable to attend few of the lectures.
Homework 1: kytomaki_homework1.pdf
Homework 2: kytoemaeki_homework2.pdf
Homework 3: kytomaki_homework3.pdf
Points for students
Turunen Mikko: 15
Vizhevskyi Petro: 11
Pääkkönen Johanna: 8
Kotichas Cody: 8
Wu Yongyi: 8
Jesse Yli-Huumo: 9
Ilmo Räsänen: 11