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My game is going to be a basic side-scrolling runner where you need to avoid obstacles and jump to platforms to gather more score. It will be an endless score attack where gameplay will speed up as player advances. Also obstacles will appear more frequently.

Implemented features: Jumping physics, scrolling of the stage, obstacles, collision detection

TODO: Platform spawning, score keeping, dynamic difficulty, animation, polishing(physics, collision detection, sprites)

Brief demo: (Use 'W' or 'Up' to jump)

Used sources: Udacity lectures & Simple game with HTML5 Canvas, by Michal Budzynski